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electrum

Mobile Gaming Excellence

Crafting next-generation mobile platform experiences with precision and creativity

Building Game Worlds That Actually Connect

We've spent the last eight years figuring out what makes mobile games stick. Not just downloads — real engagement. The kind where players come back because they genuinely want to, not because of some manipulative notification system.

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Mobile game development workspace showing collaborative design process

Why Partnerships Beat Projects Every Time

Here's what we've learned after working with over 200 game studios: the best results happen when we stop thinking like contractors and start thinking like co-founders. That means understanding your vision deeply enough to push back when something won't work, and getting excited enough about your success to stay up late solving problems.

Most development shops take your brief and execute it. We take your brief, ask uncomfortable questions, and then build something better than what you originally imagined. Because honestly? If we're not making your game significantly better, what's the point of hiring us?

"The electrum team didn't just build our game — they helped us discover what our game could become. Six months later, we're still finding details they added that we never specifically requested but absolutely needed." — Kierston Voss, Creative Director at Pixel Forge Studios
Game development team collaborating on mobile platform design and user experience optimization

How We Actually Work Together

Forget the typical client-vendor relationship. We've developed an approach that feels more like having an extension of your team — one that happens to be really good at the technical stuff you don't want to worry about.

Weekly Reality Checks

Every Tuesday, we hop on a call to show you exactly what we built, what surprised us, and what we're planning to tackle next. No PowerPoints, no corporate speak — just real progress and honest conversations about where we're headed.

Your Players Guide Everything

We build in testing from day one. Not just bug testing — actual human beings playing your game and telling us what confuses them. These insights shape every major decision, because ultimately your players care more about fun than our clever technical solutions.

Problems Before Polish

We tackle the hardest technical challenges first, when there's still time to pivot if needed. Pretty animations come later. This approach has saved our partners months of rework and helped us avoid those nightmare scenarios where everything looks great but nothing actually works.

What Success Actually Looks Like

These aren't carefully curated case studies. They're real stories from partners who took a chance on working differently and saw results that surprised even us.

Mobile gaming interface showcasing innovative platform mechanics and user engagement features

Thornfield Interactive

When Bryce approached us in March 2024, their puzzle-platformer had solid gameplay but was hemorrhaging users after the first session. The retention numbers were brutal — 12% after day one. We spent two weeks just playing the game and talking to players who'd quit.

The breakthrough came from an unexpected place: the loading screens. Players weren't understanding the core mechanics because the tutorial moved too fast. We redesigned the entire onboarding experience, and retention jumped to 47% within six weeks of launch.

Midnight Canvas Studios

Sarah's team had built something technically impressive — a multiplayer adventure game with incredible art. But coordinating between devices was causing constant crashes, and they were three months behind schedule. The stress was affecting everyone's sleep.

Instead of patching the networking layer, we rebuilt it from scratch using a more reliable architecture. Launch went smoothly, and they've maintained a 4.7-star rating for eight months running. More importantly, their team actually enjoyed the launch week instead of dreading it.
Game developer Kierston from electrum team working on mobile platform optimization